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Michal Rachwal
Michal Rachwal
Concept Artist
Rzeszów, Poland

Summary

Concept Art, Illustration, World building, Art Direction.
Characters, Creatures, Props. 2D+3D workflow
More sketches, wips and workflow here: https://cara.app/michalrachwal

Skills

Art DirectionConcept ArtConcept DesignIllustrationCharacter DesignProp DesignCreature DesignWorld BuildingStorytellingWeapon Design

Software proficiency

Photoshop
Photoshop
Blender
Blender
PureRef
PureRef
Procreate
Procreate
DAZ Studio
DAZ Studio
CLIP STUDIO PAINT
CLIP STUDIO PAINT

Productions

    • Video Game
      For the Stars
    • Year
      2029
    • Role
      Concept Art Lead
    • Company
      Rustic Roost
    • Video Game
      ARK: Survival Ascended
    • Year
      2028
    • Role
      Concept Art Lead
    • Company
      Rustic Roost
    • Video Game
      Tomb Raider: Legacy of Atlantis
    • Year
      2027
    • Role
      Concept Artist for Environments
    • Company
      Flying Wild Hog
    • Mobile Game
      Real Boxing 3
    • Year
      2025
    • Role
      Senior 2D Artist for Assets and UI
    • Company
      Vivid Games
    • Video Game
      Evil West
    • Year
      2022
    • Role
      Concept Artist for Characters, Creatures, Weapons
    • Company
      Flying Wild Hog
    • Video Game
      Trek to Yomi
    • Year
      2022
    • Role
      Concept Artist for Characters, Creatures, Weapons
    • Company
      Flying Wild Hog
    • Video Game
      Space Punks
    • Year
      2021
    • Role
      Concept Artist for Skins, Creatures, Props, Assets
    • Company
      Flying Wild Hog
    • Video Game
      Devolverland Expo
    • Year
      2020
    • Role
      Concept Artist for Creatures, UI
    • Company
      Flying Wild Hog
    • Mobile Game
      House of Secrets The Beginning
    • Year
      2018
    • Role
      Outsource 2D Artist
    • Company
      Xi4G
    • Mobile Game
      Cursed Valley
    • Year
      2018
    • Role
      Lead Artists
    • Company
      Cursed Valley crew